Thank you all for your support
PlasmaClient is no longer supported. With Cyan's release of the CyanWorlds.com Engine
sources, I've decided to focus my efforts on modernizing that code and porting it to
Mac and Linux. Thank you all for supporting me during this project, and I hope my
efforts with Cyan's code will be as well-received by the community as PlasmaClient has
been.
In the coming weeks, I'll be archiving the current pages and moving this site in a
direction where it can be used to track my goals and make my contributions to Cyan's
codebase easily accessible. In the meantime, feel free to browse the site, but keep in
mind that the project is now obsolete.
Shorah,
Branan
Introduction
PlasmaClient is a newer, sleeker alternative to the official MOULagain client developed by Cyan Worlds. The PlasmaClient project aims to be fully compatibile with Cyan's official content and servers, while addressing software issues, supporting new platforms, and eventually adding new features.
Because PlasmaClient is still in an early stage of development, it is changing often. Check out the screenshots and FAQ
PlasmaClient Features
- Cross Platform: Don't be confined to Windows! PlasmaClient runs on Mac OS X and Linux so you can be yourself - Play in your operating system. No messy dual-boots or special environments just to play.
- Improved Physics: PlasmaClient addresses the physics issues that have plagued the MOULagain client. Kicking Eddie will never be so much fun!
- Open Source: Are you a developer, know how to read code, or just curious? You can look up PlasmaClient's source code online! The next great contribution or idea could be yours!
- Improved Language Support: PlasmaClient has full Unicode support, allowing it to display text in any language, even Chinese or Russian.
Download PlasmaClient
- Windows: Get the installer
- Mac OS X: Install using MacPorts
- Linux: No installer currently available; If you're interested in this let me know.
- All Platforms: There are instructions to compile from source.
Contributing
Want to help PlasmaClient develop? If you're a programmer who'd like to get involved, there's almost certainly a place for you. Networking, graphics, audio, physics, and general game logic all need work. If that sounds scary, don't worry! As time goes on, there will be more opportunities for simple fixes to help get you acquainted with the PlasmaClient code.
If you're not a programmer, financial donations would be very welcome. They go to keeping my morale up so I have the motivation to keep working on this thing - it's amazing what being able to go out to dinner once in a while does for productivity! A note along with your donation is also a great way to get my attention if there's a specific feature you're interested in.
Contact
Contact me at devel@plasmaclient.info. You can also reach me at the Guild Of Writers IRC channel at irc.guildofwriters.com/#writers.